![]() I have one But Im not sure its very Effecient, I Know this is fairly complicated, As such Im asking for some help or Ideas. ![]() ![]() I would also like to setup my variables in this way: How can I accomplish this and still be able to easily encorporate it into a drop system. I want it to spawn the Common wolf 90% of the time, uncommon 9% of the time and rare 1% of the time. I have 3 Creeps all called Wolf (I have already made Multiple Units for this) What I would like to have help with is modifying Skirks Spawning system, so that when it re-spawns said unit, that unit has a chance to be One of the more Rare Types. Kind of like the Diablo 2, (Common, Uncommon, Rare, Etc) However I don't want the Same Creeps to spawn all the time, so I decided to have multiple levels of each type of creep. So I have a trigger that re-spawns my Creeps in their original locations, I'm using Skirks Trigger thats here >
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |